You add a built in barracks/8 beds to one and you are almost set for beds.Hey there so I am the Head Moderator with the State of Decay 2 Modding Discord.
BTW adding a passive effect to a facility is a game changer. (ex gardening/agriculture/herbalisim)ĭo any of the heartland facilities work in the base game? They show up in the drop down list I haven't tried adding on yet. Is there a limit on how many skills you can add to a survivor? I'm going to try and add a secondary specialization from the tree and see what happens. And some were equipped on survivors so the red talon workshop can't account for all of the changes. Could you possibly add multiple fighting skills to increase it? (ex: fighting/warfighting/endurance)Īs for durability I started with 999 and changed all the weapons to that.
Although I did add the red talon fighting skill so that may have something to do with those numbers. It gets them up to 300ish health 250ish stanima with max fighting. and hard as nails, high pain threshold and high lung capacity seem to work well. Best answer there is increase them, and try to see if it actually has an effect.Ĭlick to expand.so I've experimented with traits. A red talon workshop resets them to default as part of the automatic repair. When they adjusted the durabilities, they made changes to that, and I am no quite sure whether the scrip that did it is active still or not. Take a look here to get more trit info (complex, but useful: įor durability, a higher number used to be the goal, and could be up to 1e9 (1000000000) but that was changed in the previous patch, and I still don't have a straight answer for it. A few other traits add/remove them as well. Next to the 'Available Traits' list, check the box 'Strings?' and then look for traits that start with Health_ and Stamina_ (some are bad/penalties). To add health or stamina, you need to add traits. However, the fatigue, trauma, and infection can be changed. The top skill (of the two identical ones) is the one you should choose.Ĭhanging the health and stamina values in Survivor stats has no effect. If you edit the survivors heath or stamina number does that set the maximum number or just the current amount? My character had a pretty large heath bar. So I has 7 star fighting and 2 7 star warfighting skills. I went and added both versions to my character to see what would happen. (I'm assuming because they're disable in daybreak that the daybreak version of the skill excludes them) I had one on my character and it seemed like the aim snap and special fighting skills weren't working. Is there a way to make guns that won't jam/break.ĭoes anyone know which one of the RT/daybreak traits works in the base game? There are 2 listed in the skills drop down box. Is the durability number listed a counter for ho much durability it has left or is it a representation of the overall durability? So if I have a low durability weapon and I raise the number will the bar for durability in the weapons stats change or is that set. So I really dove in to modding my community last night.